Posted by KrAzy Che3To on April 17, 2009

The cruel science of Left 4 Dead’s Survival Mode exposed

The cruel science of Left 4 Dead’s Survival Mode exposed

If you and your three favorite undead-massacring accomplices are already strategizing in anticipation of next week’s release of Left 4 Dead‘s punishing Survival Mode, you might want to turn your attention to a recent post on the L4D blog. Two of the game’s developers have broken down the zombie spawning mechanics of the new mode, explaining the steps they took to slowly ramp up difficulty over time while avoiding harsh difficulty spikes. We still consider the arrival of a Tank a “harsh difficulty spike,” but to each his own.


(Click above to see a larger image)

It’s worth checking out, if only to see what goes into the development of the beloved AI Director. It’s like watching a baby grow! A sadistic, hateful baby.

The special infected will be spawning within 20 seconds (like a typical versus match) – but, as you can see in the graph, the Specials look to die off after about 3:30, but that is just because the Tank will be constantly kicking your ass every minute, as well as a horde coming in from the very beginning every 1 minute and decreasing every minute.

It might also be important to note that the team behind Left 4 Dead could hardly ever make it past the 9 or 10 minute mark, so I don’t even think you’ll need to worry about what happens AFTER the 15:00 mark…

Left 4 Dead DLC drops April 21st, and is FREE for the Xbox 360 and PC.

Post a Comment

Leave a Reply